Creatures

Polar Bear

Polar Bear Cub

Glacier Polar Bear

Resources

Polar Bear Fur

Glacier Polar Bear Fur

Glacier Polar Bear Fangs

Equipment

Polar Bear Fur Lined Armour

Glacier Polar Bear Fur Lined Armour

Glacier Polar Bear Fang Dagger

Polar Bear Fur Lined Armour

Lesser Cold Resistance: Reduces the Cold Damage taken by a quarter.

Glacier Polar Bear Fur Lined Armour

Cold Resistance: Reduces the Cold Damage taken by a half.

Glacier Polar Bear Fang Dagger

Frozen Bite: A small, simple dagger that deals Cold Damage instead of slashing.

Polar Bear

Size: Large

Type: Beast

AC HP INIT
12 42 0
(5d10+15)
STR DEX CON
20 10 16
+5 0 +3
INT WIS CHA
2 13 7
-4 +1 -2

Perception: +3

Passive Perception: 13

Walking Speed: 40 Feelt

Swimming Speed: 30 Feet

Lesser Resistances: Cold

Title: Result


The vast forests and ice planes of the coldest regions of he world are home to large, white furred Polar Bears. They lumber aross the snow and ice, hunting anything unforunate enough to cross their paths. Younger exampled of this species are simple beasts, living relatively short lives, but if they can find magic rich sources of food they can grow far older, far larger, far stronger. Ice coats their form, turning them into large Glacier Polar Bears, who coat their body in ice and barrel through their enemies.


YYY

Appearance

YYY


YYY

Abilities

Keen Smell: The bear has Advantage on Perception Checks that rely on smell.


AAA: YYY

Actions

Multiattack: The Bear makes two attacks: one with its bite and one with its claws.


Bite: Melee Weapon Attack +7 to hit, reach 5ft., one target. Hit: 9(1d8+5) Pierciing Damage


Claws: Melee Weapon Attack +7 to hit, reach 5ft., one target Hit: 12(2d6+5) Slashing Damage
















Polar Bear Cub

Size: Small

Type: Beast

AC HP INIT
10 16 0
(2d10+4)
STR DEX CON
14 8 12
+2 -1 +1
INT WIS CHA
2 11 9
-4 0 -1

Perception: +1

Passive Perception: 11

Walking Speed: 40 Feelt

Swimming Speed: 30 Feet

Title: Result


The vast forests and ice planes of the coldest regions of he world are home to large, white furred Polar Bears. They lumber aross the snow and ice, hunting anything unforunate enough to cross their paths. Younger exampled of this species are simple beasts, living relatively short lives, but if they can find magic rich sources of food they can grow far older, far larger, far stronger. Ice coats their form, turning them into large Glacier Polar Bears, who coat their body in ice and barrel through their enemies.


YYY

Appearance

YYY


YYY

Abilities

Keen Smell: The bear has Advantage on Perception Checks that rely on smell.


AAA: YYY

Actions

Bite: Melee Weapon Attack +3 to hit, reach 5ft., one target. Hit: 4(1d4+2) Pierciing Damage


Claws: Melee Weapon Attack +3 to hit, reach 5ft., one target Hit: 6(1d6+2) Slashing Damage

















Glacier Polar Bear

Size: Huge

Type: Beast

AC HP INIT
16 83 +2
(10d10+7)
STR DEX CON
24 10 19
+7 0 +4
INT WIS CHA
2 16 7
-4 +3 -2

Perception: +5

Passive Perception: 15

Walking Speed: 60 Feelt

Swimming Speed: 40 Feet

Resistances: Cold

Title: Result


The vast forests and ice planes of the coldest regions of he world are home to large, white furred Polar Bears. They lumber aross the snow and ice, hunting anything unforunate enough to cross their paths. Younger exampled of this species are simple beasts, living relatively short lives, but if they can find magic rich sources of food they can grow far older, far larger, far stronger. Ice coats their form, turning them into large Glacier Polar Bears, who coat their body in ice and barrel through their enemies.


YYY

Appearance

YYY


YYY

Abilities

Keen Smell: The bear has Advantage on Perception Checks that rely on smell.


AAA: YYY

Actions

Multiattack: The Bear makes three Attacks: one with its bite and two with its claws.


Bite: Melee Weapon Attack +10 to hit, reach 10ft., one target. Hit: 17(2d8+8) Cold Damage


Claws: Melee Weapon Attack +10 to hit, reach 10ft., one target Hit: 23(4d6+8) Slashing Damage


Frozen Charge: The bear carges forwards in a straight line, trampling over anything unable to get out of its way. Every creature within the Bears path must make a Dexterity Saving Throw, DC15. On a fail the creature is knocked 10ft. away, they are knocked prone, and take 2d8 Cold Damage.













Lesser Resistance

Reduces the damage taken by a specific type by a quarter

Polar Bear Fur

Thick White Fur from a Polar Bear that can be used to line armour.

Glacier Polar Bear Fur

Pale Blue Fur that is coated in Ice. Ince the Ice is removed, this fur can be used to line armour.

Glacier Polar Bear Fangs

Large, sharp teeth that carry the magical energy of the Glacier Polar Bear and can be used to make magical blades.