Name: Polar Bear Cub
| AC | HP | INIT | ||
|---|---|---|---|---|
| 10 | 16 | 0 | ||
| (2d10+4) |
| STR | DEX | CON | INT | WIS | CHA | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 14 | 8 | 12 | 2 | 11 | 9 | |||||
| +2 | -1 | +1 | -4 | 0 | -1 |
Perception: +1
Passive Perception: 11
Bite: Melee Weapon Attack +3 to hit, reach 5ft., one target. Hit: 4(1d4+2) Pierciing Damage
Claws: Melee Weapon Attack +3 to hit, reach 5ft., one target Hit: 6(1d6+2) Slashing Damage
Size: Large
Type: Beast
| AC | HP | INIT | ||
|---|---|---|---|---|
| 12 | 42 | 0 | ||
| (5d10+15) |
| STR | DEX | CON | ||
|---|---|---|---|---|
| 20 | 10 | 16 | ||
| +5 | 0 | +3 | ||
| INT | WIS | CHA | ||
| 2 | 13 | 7 | ||
| -4 | +1 | -2 |
Perception: +3
Passive Perception: 13
Walking Speed: 40 Feelt
Swimming Speed: 30 Feet
Title: Result
The vast forests and ice planes of the coldest regions of he world are home to large, white furred Polar Bears. They lumber aross the snow and ice, hunting anything unforunate enough to cross their paths. Younger exampled of this species are simple beasts, living relatively short lives, but if they can find magic rich sources of food they can grow far older, far larger, far stronger. Ice coats their form, turning them into large Glacier Polar Bears, who coat their body in ice and barrel through their enemies.
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Keen Smell: The bear has Advantage on Perception Checks that rely on smell.
AAA: YYY
Multiattack: The Bear makes two attacks: one with its bite and one with its claws.
Bite: Melee Weapon Attack +7 to hit, reach 5ft., one target. Hit: 9(1d8+5) Pierciing Damage
Claws: Melee Weapon Attack +7 to hit, reach 5ft., one target Hit: 12(2d6+5) Slashing Damage
Name: Glacier Polar Bear
Size: Huge
| AC | HP | INIT | ||
|---|---|---|---|---|
| 16 | 83 | +2 | ||
| (10d10+7) |
| STR | DEX | CON | INT | WIS | CHA | |||||
|---|---|---|---|---|---|---|---|---|---|---|
| 24 | 10 | 19 | 2 | 16 | 7 | |||||
| +7 | 0 | +4 | -4 | +3 | -2 |
Perception: +5
Passive Perception: 15
Walking Speed: 60 Feelt
Swimming Speed: 40 Feet
Resistances: Cold
Multiattack: The Bear makes three Attacks: one with its bite and two with its claws.
Bite: Melee Weapon Attack +10 to hit, reach 10ft., one target. Hit: 17(2d8+8) Pierciing Damage
Claws: Melee Weapon Attack +10 to hit, reach 10ft., one target Hit: 23(4d6+8) Slashing Damage
Frozen Charge: The bear carges forwards in a straight line, trampling over anything unable to get out of its way. Every creature within the Bears path must make a Dexterity Saving Throw, DC15. On a fail the creature is knocked 10ft. away, they are knocked prone, and take 2d8 Cold Damage.